[ Content | Sidebar ]

Search results for dbcdb/1017/

love live

I am pretty confused as to what I think about Love Live! School Idol Festival: there are three fairly distinct aspects to the game, I’m not sure what I think about those aspects individually, and the three of them pull me in different directions. It kept me playing for quite a while, and I did […]

listening to music

My tastes in music delivery mechanisms are conservative. My music listening habits were established at a time when music sharing meant passing around cassette tapes, and I was straightlaced enough to not even do much of that; CDs appeared when I started having enough money to buy albums, and I stuck with that for close […]

the rock band 4 announcement

So: Harmonix announced Rock Band 4. I had mixed feelings when I filled out the survey: on the one hand, I claimed that pro instruments were most important to me, because that is after all how I spent most of my time in Rock Band 3, but, on the other hand: “pro instruments” probably really […]

rock band 3

This is going to a hard post to write. Normally, I play a game, finish it, and write about it here; but I’ve been playing Rock Band 3 for more than two years, and I’ve been playing one game in the series or another constantly since the first game came out back in 2007. So […]

games and guitar learning

I’ve been playing Rock Band in whatever its current incarnation is pretty much every weekend since the first iteration of the series came out. At first, I liked playing fake plastic guitars and was curious about drums (and, to a lesser extent, singing), and I enjoyed having people with good musical taste select songs for […]

teaching games

In the January VGHVI Symposium, we discussed some of Roger’s thoughts on teaching. Which was a very interesting conversation, and I’d like to follow it up more. Unfortunately, I’m hampered for a couple of reasons: I haven’t been in a classroom at all for a couple of years, I haven’t been the primary instructor in […]

rock band past, present, and future

One of the rules I try to follow on this blog and on Twitter is to not talk about prerelease information for video games. (And, indeed, I don’t even follow prerelease information for video games too closely—why would I want to spend my time thinking about games that don’t yet exist in preference to games […]

gdc 2009: friday

My notes from the talks that I went to on Friday at GDC: 9:00am: Dirty Deeds Done Dirt Cheap: Design Lessons Learned from Rock Band. Which began with the question: what do you do about the fact that everybody wants to have input into the design of your game? If a designer has tight control, […]

rock band family

I’d been playing Rock Band with Miranda (my daughter) since we got it, but Liesl (my wife) had been resisting. She was clearly somewhat interested in the game—she would sometimes get caught singing along in the background—but somehow we never managed to pull her in. But I kept asking; I tried not to be annoying […]

finished rock band vocals; started rock band 2

I’ve now finished the Rock Band vocals solo tour on Hard. To my family’s consternation / bemusement, I sung most of the songs in the second half in falsetto: it seems to pick up my pitch more reliably that way? (Dan Bruno says that I’m not the only one who does that.) It didn’t actually […]

rock band vocals

When we last left our humble narrator, I was making my way through the Rock Band drums. I made it all the way through on Medium, and a fair distance on Hard. But all the skills aren’t there yet: in particular, my foot has a harder time sight-reading than my hands (should have practiced organ […]

rock band drums

As previously threatened, I tried out the drums in Rock Band today. And they’re fun! But mysterious. It turns out that skill in playing plastic instruments does transfer, at least to some extent: I started on Medium, and I was passing the songs fine. For the first few songs, my leg hurt like crazy; then […]

the rock band guitar

When I last discussed Rock Band, I’d remembered the existence of the solo buttons, and thought I should give the hardest songs a try that way. So, the next weekend, I put down my GH3 guitar, picked up my Rock Band guitar, and gave Flirtin’ with Disaster a try. It took a while to get […]

rock band, learning about music, and failure

Rock Band is the first game I’ve played in ages where I’m actively trying to improve my skills at the game, replaying challenges at harder difficulty levels instead of going through it once, enjoying it but moving on to the next game on my shelf. I’m still trying to figure out why this is. It’s […]

deus ex, week two

As expected, I found the second week of Deus Ex to be a lot more relaxing than the first week. I had a better feel for the game and my character had a full inventory; this meant that my brain could stop seeing potential disaster every time I failed to be perfect at something and […]

rock band account management annoyances

One frustrating aspect of my Rock Band experience: account management. Maybe all of this makes more sense to people with more multiplayer Xbox 360 experience, but here’s what I’ve gone through since buying the game: First, we played anonymously, because there didn’t seem to be any way to create characters from the multiplayer screen. (At […]

began our world tour

Miranda and I formed a band today on Rock Band. We are going by the name “The Brosstones”; perhaps not the best, but I’d neglected to think about possible band names in advance. (Alas, the other Bross has yet to join us; she did spend a fair amount of time this weekend playing DDR, for […]

rock band has arrived

Rock Band arrived today. Despite her lobbying for Mario Kart Wii as our next game purchase, Miranda was plenty excited to see it show up; she helped me carry it in from the car (which was actually pretty useful, the Amazon packaging makes it just bulky enough to be very awkward to carry by yourself), […]