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rocksmith jobs to be done

It’s been a while since I’ve written about Rocksmith, but I’m still happily putting time in on the guitar every weekend; so I figured it was time for another post about the game. And, this, time, I wanted to talk about what sorts of things I might like out of the next evolution of Rocksmith. […]

an apple-focused personal history of computing

When Steve Jobs died, I felt I should write about him. Probably about Apple, really: I don’t know anything about Jobs, but Apple (the company and its products) occupies a surprising amount of my psychic space. It took me quite some time to get around to writing the post, however; and, when I started typing, […]

apple, google, and hp

I don’t normally blog about current events stuff here: that’s just not the kind of blog that this is, and that’s not exactly a niche in desperate need of filling on the internet. But, to somebody in the tech industry who lives in the same town as Google’s home office (they’re about a mile and […]

finished my pro keys run

Over the last couple of months, I’ve been going through all the Rock Band 3 Pro Keys songs on Expert, going through each one several times to try to do as good a job on each one as I can. You can find more details on my other blog, if you want blow-by-blow narration, but […]

job search and narrative

Beginnings As soon as Disney’s acquisition of Playdom closed, e-mails from recruiters started appearing regularly in my inbox. Most of them I essentially ignored: I’d been having a great time at Playdom, and while I didn’t expect to stay there for the six years that I’d stayed in my previous job, I certainly wasn’t planning […]

learning from social games

Since I started working at Playdom, I’ve been getting occasional e-mails from friends who play traditional video games (or “core video games”, as they’re frequently called these days). The authors of these e-mails haven’t been impressed by the social games that they’ve played; so, given that I mostly blog about core games and my tastes […]

joined the mickey mouse club

This week’s excitement has been that Disney announced on Tuesday that they are buying Playdom. Which I’m pretty happy about! I wouldn’t have minded if we’d tried to go it alone, but that’s a hard path to follow; and, if we’re going to be acquired by somebody, Disney’s a great choice. I was worried that […]

change of scene

One of the GDC sessions I attended this year was a charming panel discussion including, among other people, Steve Meretzky of Infocom fame. Which got me curious what he was up to these days—I don’t generally expect people from that era to still be active in the game industry—and was pleasantly surprised to find out […]