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oxenfree

I wish I hadn’t taken almost two months to get around to writing about Oxenfree, because I’ve forgotten most thoughts I had about the game when I played it. I remember going into the game knowing basically nothing about it other than that some of the Spawn on Me folks really liked it; I was […]

game of thrones and life is strange

I played through Game of Thrones and Life Is Strange at the same time this fall. I started both of them when about half the episodes were out, and played through one episode a week (alternating weeks between the two games), so I got a slightly compressed but still episodic experience out of them. If […]

tomb raider

I’d never played a Tomb Raider game before the 2013 iteration of the series; that playthrough was also the first time I’d played a newish AAA game in something like two years, so I’d gotten a bit unused to that sort of polished spectacle. And, I will say: it was a very well-done polished spectacle, […]

the walking dead, season two

(I don’t normally do spoiler alerts here, but given how recently this game came out, I’ll say: spoiler alert.) When playing the second season of The Walking Dead, conversations felt very different to me than in the first season. When playing the early episodes of the first season, I treated conversations with a straightforwardly egotistical […]

gdc 2013: thursday

The talks I attended on Thursday; all were good, but the Walking Dead one was particularly enlightening. 10:00am: Our Games, Our People, Our Community: What Do We Owe Each Other?, Dustin Clingman 11:30am: Saving Doug: Empathy, Character, and Choice in The Walking Dead, Jake Rodkin and Sean Vanaman 2:30pm: Sex in Video Games, David Gaider […]

the walking dead

I don’t normally put spoiler warnings on this blog, but given how recently The Walking Dead came out, I’ll make an exception: spoilers below.   If I had to try to put a finger on what makes The Walking Dead so different from other narrative games I’ve played recently, it’s the way the game avoids […]

games and shared spaces

For the last couple of weeks, my twitter feed has had a lot of chatter about Persona 4 Golden, enough so that I was thinking that I should maybe get a copy at some point. I don’t have a Vita yet, but I’m actually hearing enough buzz about that system that I’m not against getting […]

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