When playing a video game, I usually start a new game once, and continue an existing game twenty or so times. So why do so many games default to “new game” every time I boot it up?
Maybe they could even use the annoying logo time during boot to look to see if I already have a save on my memory card, and present me with “new game” the first time, “load game” other times. And then there are games which avoid the issue entirely, presenting you with save spots that are either full or empty. Less common these days, though, now that games normally allow an unbounded number of save spots. (Which is a good thing, to be sure.)
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