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	<title>Comments on: trauma center</title>
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		<title>By: david carlton</title>
		<link>http://malvasiabianca.org/archives/2006/11/trauma-center/comment-page-1/#comment-7597</link>
		<dc:creator>david carlton</dc:creator>
		<pubDate>Tue, 14 Nov 2006 05:18:58 +0000</pubDate>
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		<description>Mostly, I&#039;m not that into tension; this is why I periodically rant about excessively difficult games, where by &quot;excessively&quot; I mean &quot;at all&quot;.  But &lt;cite&gt;Trauma Center&lt;/cite&gt; I don&#039;t mind: there&#039;s nothing to the gameplay other than the basic mechanics, and for whatever reason that makes me willing to accept the game on its own terms.  I can see why that would make other people not like the game, though.

(Hmm: maybe what really bothers me about difficulty in games isn&#039;t the tension, it&#039;s the boredom of playing a section over and over.  I&#039;ll have to think about that.)</description>
		<content:encoded><![CDATA[<p>Mostly, I&#8217;m not that into tension; this is why I periodically rant about excessively difficult games, where by &#8220;excessively&#8221; I mean &#8220;at all&#8221;.  But <cite>Trauma Center</cite> I don&#8217;t mind: there&#8217;s nothing to the gameplay other than the basic mechanics, and for whatever reason that makes me willing to accept the game on its own terms.  I can see why that would make other people not like the game, though.</p>
<p>(Hmm: maybe what really bothers me about difficulty in games isn&#8217;t the tension, it&#8217;s the boredom of playing a section over and over.  I&#8217;ll have to think about that.)</p>
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		<title>By: John Cowan</title>
		<link>http://malvasiabianca.org/archives/2006/11/trauma-center/comment-page-1/#comment-7546</link>
		<dc:creator>John Cowan</dc:creator>
		<pubDate>Sun, 12 Nov 2006 16:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/archives/2006/11/trauma-center/#comment-7546</guid>
		<description>&lt;i&gt;Most DS games arenâ€™t too bad, but this one really does a number on me - something about being really tense, tightly gripping a very skinny stylus, and being hunched over looking at the screen, did really bad things to my body.&lt;/i&gt;

This is exactly why I don&#039;t play games at all, unless they are pure tactical games not running against the clock, like Solitaire (strategy games are too hard for me).  There are enough sources of tension in my life that I don&#039;t find getting tense just for fun a sensible idea.</description>
		<content:encoded><![CDATA[<p><i>Most DS games arenâ€™t too bad, but this one really does a number on me &#8211; something about being really tense, tightly gripping a very skinny stylus, and being hunched over looking at the screen, did really bad things to my body.</i></p>
<p>This is exactly why I don&#8217;t play games at all, unless they are pure tactical games not running against the clock, like Solitaire (strategy games are too hard for me).  There are enough sources of tension in my life that I don&#8217;t find getting tense just for fun a sensible idea.</p>
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