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	<title>Comments on: half-life 2</title>
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		<title>By: David Carlton</title>
		<link>http://malvasiabianca.org/archives/2008/06/half-life-2/comment-page-1/#comment-98431</link>
		<dc:creator>David Carlton</dc:creator>
		<pubDate>Fri, 27 Jun 2008 03:53:20 +0000</pubDate>
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		<description>If you like sandbox games but would would prefer to spend a couple dozen hours instead of hundreds of hours on one, I recommend Bully.</description>
		<content:encoded><![CDATA[<p>If you like sandbox games but would would prefer to spend a couple dozen hours instead of hundreds of hours on one, I recommend Bully.</p>
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		<title>By: Stuart Marks</title>
		<link>http://malvasiabianca.org/archives/2008/06/half-life-2/comment-page-1/#comment-98375</link>
		<dc:creator>Stuart Marks</dc:creator>
		<pubDate>Thu, 26 Jun 2008 16:51:04 +0000</pubDate>
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		<description>How can you save &quot;more often than is healthy&quot;? I thought the point of saving was to preserve your health. :-)

On game-playing and plot, I think Doom was early enough in the FPS genre that it didn&#039;t really need a plot. The introduction of plot came later. Halo certainly has a more intriguing plot than the Doom/Quake series, its graphics and music are fantastic, and the necessity to scrounge for alien weapons made for an interesting variation on the usual another-pile-of-health-and-ammo-around-the-corner. But some of the levels got to be VERY repetitive.

I also also surprised how quickly I finished Halo. I think I got through it in -- a wild guess -- 20 hours or so. This compares to GTA Vice City and GTA San Andreas (a different genre, yes) where I&#039;ve spent hundreds of hours on each. And I&#039;m only 1/3 of the way through San Andreas.

I don&#039;t have a machine capable of playing GTA4 yet, which is just as well, as I don&#039;t really need another time-waster at the moment. :-)</description>
		<content:encoded><![CDATA[<p>How can you save &#8220;more often than is healthy&#8221;? I thought the point of saving was to preserve your health. <img src='http://malvasiabianca.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>On game-playing and plot, I think Doom was early enough in the FPS genre that it didn&#8217;t really need a plot. The introduction of plot came later. Halo certainly has a more intriguing plot than the Doom/Quake series, its graphics and music are fantastic, and the necessity to scrounge for alien weapons made for an interesting variation on the usual another-pile-of-health-and-ammo-around-the-corner. But some of the levels got to be VERY repetitive.</p>
<p>I also also surprised how quickly I finished Halo. I think I got through it in &#8212; a wild guess &#8212; 20 hours or so. This compares to GTA Vice City and GTA San Andreas (a different genre, yes) where I&#8217;ve spent hundreds of hours on each. And I&#8217;m only 1/3 of the way through San Andreas.</p>
<p>I don&#8217;t have a machine capable of playing GTA4 yet, which is just as well, as I don&#8217;t really need another time-waster at the moment. <img src='http://malvasiabianca.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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