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	<title>Comments on: video game communities</title>
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		<title>By: malvasia bianca &#187; Blog Archive &#187; n&#8217;gai, publicity, older games</title>
		<link>http://malvasiabianca.org/archives/2008/06/video-game-communities/comment-page-1/#comment-103494</link>
		<dc:creator>malvasia bianca &#187; Blog Archive &#187; n&#8217;gai, publicity, older games</dc:creator>
		<pubDate>Tue, 05 Aug 2008 04:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/?p=773#comment-103494</guid>
		<description>[...] enthusiast press coverage of videogames is heavily weighted towards the preview period. I&#8217;ve talked about this before, so I don&#8217;t want to belabor the point, but it&#8217;s nice to hear more people saying [...]</description>
		<content:encoded><![CDATA[<p>[...] enthusiast press coverage of videogames is heavily weighted towards the preview period. I&#8217;ve talked about this before, so I don&#8217;t want to belabor the point, but it&#8217;s nice to hear more people saying [...]</p>
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		<title>By: david carlton</title>
		<link>http://malvasiabianca.org/archives/2008/06/video-game-communities/comment-page-1/#comment-97003</link>
		<dc:creator>david carlton</dc:creator>
		<pubDate>Fri, 13 Jun 2008 04:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/?p=773#comment-97003</guid>
		<description>@Michael: Yeah, I agree.  And the nice thing about this point in history is that it&#039;s remarkably easy for those of us with different feelings about game coverage to carve out a space.  At first thinking about this got me mad, wishing that the traditional game sites would change the way they do coverage.  And I still think that would be a good idea, but it doesn&#039;t really matter: those of us who are looking for something different can easily produce something different and seek out others who are doing the same.

@Dan: Thanks a bunch for the recommendations!  And if anybody else reading this isn&#039;t subscribed to Dan&#039;s blog, please do so: I was hooked as soon as I saw/listened to &lt;a href=&quot;http://cruiseelroy.net/2008/05/irregular-meter/&quot; rel=&quot;nofollow&quot;&gt;his post on irregular meter in video games&lt;/a&gt;.  A fabulous example of the reflective approach that I&#039;d love to see more of.</description>
		<content:encoded><![CDATA[<p>@Michael: Yeah, I agree.  And the nice thing about this point in history is that it&#8217;s remarkably easy for those of us with different feelings about game coverage to carve out a space.  At first thinking about this got me mad, wishing that the traditional game sites would change the way they do coverage.  And I still think that would be a good idea, but it doesn&#8217;t really matter: those of us who are looking for something different can easily produce something different and seek out others who are doing the same.</p>
<p>@Dan: Thanks a bunch for the recommendations!  And if anybody else reading this isn&#8217;t subscribed to Dan&#8217;s blog, please do so: I was hooked as soon as I saw/listened to <a href="http://cruiseelroy.net/2008/05/irregular-meter/" rel="nofollow">his post on irregular meter in video games</a>.  A fabulous example of the reflective approach that I&#8217;d love to see more of.</p>
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		<title>By: Dan Bruno</title>
		<link>http://malvasiabianca.org/archives/2008/06/video-game-communities/comment-page-1/#comment-96952</link>
		<dc:creator>Dan Bruno</dc:creator>
		<pubDate>Thu, 12 Jun 2008 14:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/?p=773#comment-96952</guid>
		<description>I came here via a link from N&#039;Gai&#039;s blog, and I agree with you 100% -- I&#039;ve actually taken to following the very same people who you mention instead of the so-called &quot;enthusiast press.&quot;

Here are a few other sites you might enjoy, if you don&#039;t already:
&lt;a href=&quot;http://insultswordfighting.blogspot.com/&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;Insult Swordfighting&lt;/strong&gt; by Mitch Krpata&lt;/a&gt;: Mitch reviews games for the Boston &lt;em&gt;Phoenix&lt;/em&gt;, a free alt weekly paper.
&lt;a href=&quot;http://fullbright.blogspot.com/&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;Fullbright&lt;/strong&gt; by Steve Gaynor&lt;/a&gt;: Steve is a game designer who works for 2K Marin.
&lt;a href=&quot;http://www.shamusyoung.com/twentysidedtale/&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;Twenty Sided&lt;/strong&gt; by Shamus Young&lt;/a&gt;: Shamus doesn&#039;t blog exclusively about video games, but his writing is second to none. (Though he is prone to Cory Doctorow-esque screeds against DRM.)</description>
		<content:encoded><![CDATA[<p>I came here via a link from N&#8217;Gai&#8217;s blog, and I agree with you 100% &#8212; I&#8217;ve actually taken to following the very same people who you mention instead of the so-called &#8220;enthusiast press.&#8221;</p>
<p>Here are a few other sites you might enjoy, if you don&#8217;t already:<br />
<a href="http://insultswordfighting.blogspot.com/" rel="nofollow"><strong>Insult Swordfighting</strong> by Mitch Krpata</a>: Mitch reviews games for the Boston <em>Phoenix</em>, a free alt weekly paper.<br />
<a href="http://fullbright.blogspot.com/" rel="nofollow"><strong>Fullbright</strong> by Steve Gaynor</a>: Steve is a game designer who works for 2K Marin.<br />
<a href="http://www.shamusyoung.com/twentysidedtale/" rel="nofollow"><strong>Twenty Sided</strong> by Shamus Young</a>: Shamus doesn&#8217;t blog exclusively about video games, but his writing is second to none. (Though he is prone to Cory Doctorow-esque screeds against DRM.)</p>
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		<title>By: Michael Abbott</title>
		<link>http://malvasiabianca.org/archives/2008/06/video-game-communities/comment-page-1/#comment-96948</link>
		<dc:creator>Michael Abbott</dc:creator>
		<pubDate>Thu, 12 Jun 2008 13:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/?p=773#comment-96948</guid>
		<description>Thanks very much for your kind remarks about my blog, David. 

I have very similar feelings about the nature of game coverage to be found on the net these days. Fortunately, a growing number of writers seem to be pushing things forward, and I think this reflects the gradual maturation of the medium. In many ways, I think we&#039;re all sort of figuring this out as we go - developers, journalists and enthusiasts alike - and people will inevitably vote with their feet when it comes to finding useful content devoted to video games. 

Maybe I&#039;m overly optimistic, but I think most of us are growing more savvy about the &quot;hype train&quot; mentality that drives a lot of video game coverage. This can only be a good thing.

Thanks for your thoughtful essay.</description>
		<content:encoded><![CDATA[<p>Thanks very much for your kind remarks about my blog, David. </p>
<p>I have very similar feelings about the nature of game coverage to be found on the net these days. Fortunately, a growing number of writers seem to be pushing things forward, and I think this reflects the gradual maturation of the medium. In many ways, I think we&#8217;re all sort of figuring this out as we go &#8211; developers, journalists and enthusiasts alike &#8211; and people will inevitably vote with their feet when it comes to finding useful content devoted to video games. </p>
<p>Maybe I&#8217;m overly optimistic, but I think most of us are growing more savvy about the &#8220;hype train&#8221; mentality that drives a lot of video game coverage. This can only be a good thing.</p>
<p>Thanks for your thoughtful essay.</p>
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		<title>By: John Cowan</title>
		<link>http://malvasiabianca.org/archives/2008/06/video-game-communities/comment-page-1/#comment-96874</link>
		<dc:creator>John Cowan</dc:creator>
		<pubDate>Wed, 11 Jun 2008 14:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://malvasiabianca.org/?p=773#comment-96874</guid>
		<description>The advanced coverage is almost surely deliberate leakage from PR companies hired by the game manufacturers, and being lazy buggers, the so-called journalists naturally run lots of it.</description>
		<content:encoded><![CDATA[<p>The advanced coverage is almost surely deliberate leakage from PR companies hired by the game manufacturers, and being lazy buggers, the so-called journalists naturally run lots of it.</p>
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