You are viewing an old revision of this post, from November 17, 2013 @ 20:26:36. See below for differences between this version and the current revision.

I don’t normally write about Flash games, but Naya’s Quest (here’s the direct link) seem substantial enough to qualify. Plus, it’s by Terry Cavanagh.

Not that I have much to say about it. It’s a puzzle game, with a pretty interesting idea: that if you do 3-D tiles with the right fixed perspective, then tiles at different heights / coordinates look identical. So the game confuses you with that, and gives you an alternate view with partial information to help you figure out what’s going on.

Pretty interesting; I enjoyed playing through a couple dozen or so levels? And then, just as the game was starting to feel routine, it switched to variants of the basic idea, one variant per level, all of which were also pleasant.

Glad I played it; I like puzzle games, this was a good and different one. It has the feel of a prototype, I’ll be happy to give it another spin if it gets fleshed out more.

Post Revisions:

Changes:

There are no differences between the November 17, 2013 @ 20:26:36 revision and the current revision. (Maybe only post meta information was changed.)