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Archives for April, 2015


About six years ago, my feet started hurting, enough that I went to see a doctor. He didn’t find anything particularly wrong with me, so he suggested some inserts for me to use; my memory is that that generally fixed things, but it also got me a little more actively curious about shoes and walking. […]

blogging about my netrunner decks

I’ve been enjoying one of my Netrunner decks recently, and I figured it would help me take notes about what’s working in my decks and what isn’t. So I’m reviving my gaming scenes blog for something other than Minecraft pictures: I’ll add decks there as they change or evolve, and I’ll also backfill a couple […]

apple os software quality

At the beginning of the year, there was a spate of posts about Apple’s OS software quality not being as good as people would like. I didn’t chime in at the time, but: this has been annoying me for the last couple of years. And what adds to the weirdness is that the list of […]

amazon and pull systems

Nine years ago, I was thinking about how Amazon Prime enables a more lean approach towards purchasing: if you that you can get whatever you want in two days, then you don’t have to buy things until you need them. For example, I can take a kanban approach towards book buying: if I don’t read […]

rocksmith audio

One of the problems people have with Rocksmith is the audio delay, but it hadn’t been too bad for me in the past: I’m not sure if I’m less sensitive to audio delay than other people, or if my receiver has a little less audio latency than some people’s AV setup? When I switched over […]

returning to ico

I really enjoyed Dragon Age: Inquisition, but it was a bit of a mess. That mess was, however, not specific to that game: it’s entirely typical for a AAA game to throw in a kitchen sink of gameplay mechanisms. Some AAA games manage to escape that pitfall: Ico and Shadow of the Colossus are particularly […]