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Archives for June, 2017

text editors and markdown

When I got my new Mac, Sublime Text started occasionally crashing on me. And, while I do like Sublime Text more than Emacs for non-programming typing, I wasn’t in love with Sublime Text, either: it still feels like a cross-platform editor that wasn’t focused on presenting a clean interface. Also, at about the same time, […]

fire emblem heroes

The question that free-to-play games always raise is: why am I playing this game? And I don’t mean that in a dismissive way, as an implication that playing them is a waste of time: if you can come up with a good answer to that question, then great! But free-to-play games do try to nudge […]

the nintendo switch

My normal policy for buying consoles is that I buy a new console when the game that I clearly want to play next is only on that console. Which means that I buy all of them eventually (well, all of them except for the portable Sony consoles) but that it sometimes takes a few years: […]