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not so deliberate practice

I’ve read a couple of books on deliberate practice over the years; I was more or less convinced that there’s something important there, but I also have misgivings about it. So it was interesting to read Range, to get a different take. Range acknowledges that deliberate practice does work, but it works best in certain […]

brenda romero: jiro dreams of game design

It’s months since GDC, and I’m still trying to unpack my feelings about Brenda Romero’s Jiro Dreams of Game Design talk. Or maybe not so much my feelings about it—it’s an excellent talk, no question—but my emotional reactions to it. Her talk confronts concepts that I care about (greatness, team structure, creation) in contexts that […]