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the perfect, the good, and giraffe

I was recently talking with some friends about To a T and Wanderstop, and I ended up going through both games again (via let’s plays rather than replaying them, admittedly) to get my thoughts in order. So here’s another set of thoughts about the two games; if you’re spoiler-averse, there are spoilers for To a […]

wanderstop

Going into Wanderstop, I was thinking that it might be at least at least somewhat relevant to my life. I’d heard that it was a game about burnout; I left my job last year, and I’m pretty sure I was at least a little burned out after spending so many years there. Which isn’t someting […]

to a t

To a T, Keita Takahashi’s latest game, is charming, in a way that feels a little special? As expected in a Takahashi game, it’s surreal: the main character is a child whose arms are stuck in a T pose, a big giraffe runs the restaurant where he gets breakfast, and and so forth. But, unlike […]