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rocksmith jobs to be done

It’s been a while since I’ve written about Rocksmith, but I’m still happily putting time in on the guitar every weekend; so I figured it was time for another post about the game. And, this, time, I wanted to talk about what sorts of things I might like out of the next evolution of Rocksmith. […]

rocksmith as virtual reality

In the September VGHVI Symposium, we talked about virtual reality, using the phrase “metaphoric presence” to describe it; we contrasted VR to immersion, which we defined as identification with a ruleset. Basically, with our definitions (or rather Roger’s definitions, though I support them) virtual reality gives the impression that you’re there, while, if you’re immersed, […]

love live

I am pretty confused as to what I think about Love Live! School Idol Festival: there are three fairly distinct aspects to the game, I’m not sure what I think about those aspects individually, and the three of them pull me in different directions. It kept me playing for quite a while, and I did […]

tweaks i’d like in rocksmith 2017

I’ve been playing Rocksmith 2014 ever since it came out a year and a half ago, and I was playing its predecessor for a year before that; so obviously I like the game and the series a lot, and I imagine that I’ll still be playing it two and a half years from now. Or […]

the rock band 4 announcement

So: Harmonix announced Rock Band 4. I had mixed feelings when I filled out the survey: on the one hand, I claimed that pro instruments were most important to me, because that is after all how I spent most of my time in Rock Band 3, but, on the other hand: “pro instruments” probably really […]

rocksmith 2014 first impressions

I’ve had a weekend with Rocksmith 2014 now; and my initial take is that it’s subtly better than its predecessor in a few interesting ways. I spent most of my time in the original game going through the Events that it gives you: a collection of songs each of which has a target score, so […]

rocksmith

In the past, my habit has been to only write my main post about a game when I stop playing it. That makes sense for the vast majority of games that I play; but for games that I play for month after month, that I would play in perpetuity if a sequel wasn’t released, that […]

pro bending

My guitar playing—my relationship to/with my guitar, really—has continued to change over the last few months. A lot of that is a steady drip of improvement, but my feelings towards bending strings have been a bit more of a state change. Bending strings was probably the most significant technique that Rock Band 3 didn’t model […]

rock band 3

This is going to a hard post to write. Normally, I play a game, finish it, and write about it here; but I’ve been playing Rock Band 3 for more than two years, and I’ve been playing one game in the series or another constantly since the first game came out back in 2007. So […]

taking stock of time

Every so often, I get somewhat dissatisfied with an aspect of how I’m spending my time; these days, it generally involves rethinking the way small actions fill time. I’m in the middle of one of those periods right now; it was kicked off by me running into a thought-provoking article about (temporarily) quitting Twitter right […]

games and guitar learning

I’ve been playing Rock Band in whatever its current incarnation is pretty much every weekend since the first iteration of the series came out. At first, I liked playing fake plastic guitars and was curious about drums (and, to a lesser extent, singing), and I enjoyed having people with good musical taste select songs for […]

the voice

I have not been playing a lot of games recently. Part of this is that my weekend video game time is almost entirely taken up with Rock Band 3 and Rocksmith; part of it is that we’re watching more movies than we used to and we’re going through Deep Space 9 as well; part is […]

rock band blitz

I basically spent one long afternoon playing Rock Band Blitz. I went through all the songs, unlocked all the power-ups, earned three quarters of the achievements, challenged a few friends, completed some of the goals from the Facebook app. So: a long afternoon, and a pleasant one! But, after that afternoon, I didn’t really feel […]

next steps on the guitar

I’ve been going through the songs in Rock Band 3 on Expert Pro Guitar for seven months now; it’s been an interesting journey. At the start of that period, I could feel my way around a guitar and play basic chords, but I wasn’t nearly as comfortable as I’d like; to be honest, that’s arguably […]

journey

For a game that impressed me as much as Journey did, I’ve had a surprisingly hard time getting around to writing my wrap-up post for the game. Most of this is because of my Orsay Games post: it said so much that I wanted to say about Journey that I wasn’t sure for a while […]

games and my soul

I’ve always been an unconventional video games blogger, because of the low volume of games that I find time to play, but that’s become much more the case over the last year. I was surprised to look at my recently played games list and realize that I didn’t finish any games for five months solid […]

motivators, space, and shu-ha-ri

We did end up talking about my teaching games post (among other things) in the February VGHVI Symposium; sadly, I had weird network problems which meant that I missed maybe a third of the conversation entirely and could listen but not speak in another third. Which is especially a pity because I think Roger and […]

teaching games

In the January VGHVI Symposium, we discussed some of Roger’s thoughts on teaching. Which was a very interesting conversation, and I’d like to follow it up more. Unfortunately, I’m hampered for a couple of reasons: I haven’t been in a classroom at all for a couple of years, I haven’t been the primary instructor in […]

fundamental differences with the blogs of the round table

I never participated in the Blogs of the Round Table back when Corvus was running it (at least I don’t think I did?), but I was quite happy to see that, with Corvus’s blessing, Critical Distance is relaunching that feature. So I thought I would take a swing at this month’s theme (provided by Corvus […]

i would seem to be excessively sedated

During this week’s Rock Band practice, the song I spent the most time with was I Wanna Be Sedated. Like I Love Rock and Roll, it’s filled with simple power chord progressions, and after that earlier song, I thought I understood the basics of power chords reasonably well. Music with a lot of power chords […]