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system shock

I first played System Shock right when it was released: a friend of mine who worked at Looking Glass gave me a copy. And it’s apparently lodged itself in my brain—over the summer, I wandered across some footage of the game, and it all came back, almost two decades later. So I figured I should […]

an apple-focused personal history of computing

When Steve Jobs died, I felt I should write about him. Probably about Apple, really: I don’t know anything about Jobs, but Apple (the company and its products) occupies a surprising amount of my psychic space. It took me quite some time to get around to writing the post, however; and, when I started typing, […]

persona 3

I’d heard a lot about Persona 3 over the last year, and was torn: on the one hand, it sounded both good and interestingly different, but on the other hand, people reported it as taking 70-100 hours to finish. So it kept on never quite making it to the top of the list to play: […]

i don’t completely suck

After my post yesterday, I picked up Gradius III again; this time, on my first try, I not only made it through the first level for the first time, I made it through the second level on that same first try. The latter is a fluke, but I am managing the former fairly reliably now. […]