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elden ring

(Wow, this ended up a little long; my apologies in advance for that! So odd that a post about Elden Ring turned out to be excessively long, quite idiosyncratic, and reader-hostile…)   Back in 2009, there was a fair amount of discussion in video game blogs about Demon’s Souls. More than enough to get me […]

the witness

The Witness is the first game by Jonathan Blow that I’ve played. It ended up being basically what I’d expect from him, though, based on what I’d heard: good game, good puzzles, but with a somewhat annoying opinion about how to play leaking out in spots. In case you haven’t heard the game’s basic idea: […]