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what is a narrative game?

In response to my earlier post on puzzles in narrative games, a couple of the commenters noted that contrasting the puzzles in Professor Layton with those in Grim Fandango isn’t fair, because the puzzles in the former game aren’t integrated into the game world in the the same way as puzzles in the latter one […]

half-life 2

I managed to avoid playing any of the Half-Life games in the past: I’ve been almost exclusively a console gamer since 1998, and the few computer games I’ve played since then are ones that can be played with a touchpad (my hands and mice really don’t get along), which pretty much means that PC FPSes […]

lego star wars ii

Lego Star Wars II is a very lightweight adventure game based on the original trilogy of movies, with everything made out of Lego. Mostly fluff, but a fair amount of humor, and the whole package is really quite fun. The best part, for me: it’s very easy, and has a cooperative multiplayer mode. This meant […]

i do not like first-person shooters

I used to like first-person shooters – in the distant past, I seem to recall having enjoyed Doom, Marathon, System Shock, Dark Forces, and GoldenEye, for example. The last few times I’ve played FPS’s, though, they really haven’t done much for me. I’m not sure why the big change – part is probably that I […]

guitar hero

Guitar Hero is a music game that comes with a guitar-shaped controller. There are five “fret buttons” on the neck, and a strum button on the body. (It’s somewhat inconsistent on the model it uses – sometimes it pretends to be a guitar with a single string and five frets, and sometimes it pretends to […]

god of war

God of War is a quite well done beat-em-up. Basically, you wander through a mostly linear, pseudo-ancient-Greek world, beating the crap out of tons of monsters that appear in your past, occasionally taking a break to either solve a bit of a puzzle or fight a boss monster. I’m not sure that there are any […]