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ni no kuni ds

I was really excited to play Ni No Kuni DS for three reasons: 1) Studio Ghibli; 2) the book; 3) to improve my Japanese. And, when I started, I was happy for all reasons: the packaging was better than anything I’ve seen in decades, the Japanese in the manual and the game was at a […]

what is a narrative game?

In response to my earlier post on puzzles in narrative games, a couple of the commenters noted that contrasting the puzzles in Professor Layton with those in Grim Fandango isn’t fair, because the puzzles in the former game aren’t integrated into the game world in the the same way as puzzles in the latter one […]


Phoenix Wright: Ace Attorney is an old-style courtroom-based adventure game for the DS. It’s set in the near future, and apparently legal norms have changed somewhat: as far as I can tell, rather than people being innocent until proven guilty, they’re guilty unless you can prove during the (at most three-day trial) that some specific […]