One meme that’s been floating around in my twitter feed recently (and elsewhere, e.g. it got mentioned in the holiday Confab): there are a lot of us who like being part of a conversation about video games, who like talking with others about whatever game we’re just playing or just finished. But we don’t manage to do this nearly as often as we like, and to the extent that we do manage this, it drives us to unhealthy behavior. So: what can we do about this? Heck, I’ll be selfish: what can I do to improve the quality of my life in this regard?
I’ve mentioned before that I find the fact that many game web sites are focused on new or, still worse, unreleased games to be actively harmful. And after writing that post, I’ve altered my behavior accordingly: I visit mainstream game websites much less than I did before (and, to the extent that I visit them, I skim rather than read), I spend much less time thinking about unreleased games, and I try to entirely avoid blogging/twittering about unreleased games. The effects have been all to the good: I feel less hype-driven, I’ve freed up a noticeable amount of time, and I’ve found much more satisfying ways to use that time. (Reading more thoughtful video game blogs, playing games instead of reading about them, or doing stuff that’s completely unrelated to video games!) So I now consider the issue of excess discussion of unreleased games to be a solved problem: such discussion is clearly unhealthy, nobody’s forcing me to pay attention to it, and once I open my eyes a bit, enough of the world agrees with me to keep me quite busy reading the interesting things they have to say. It wouldn’t surprise me if this obsession with the future will wane even on mainstream sites as the medium matures: coverage of other art forms isn’t, as far as I can tell, nearly as obsessed with works that don’t actually exist yet.
Discussion of newly released games is a harder problem, though. Part of what’s in play here is the urge to follow shiny new objects; I don’t consider that particularly healthy, either, and while I do have that tendency, I have a question I can ask myself that helps me avoid its excesses. But that’s not all that’s going on: we all want to be part of a community, part of a conversation. And one difference that video games have from books: the multiplayer aspect means that we all want to play together, too! And, unfortunately, by far the easiest way to synchronize on that is to all play the newest games.
Which I do at times, though less frequently than I once did. But it has real negative consequences: being caught up in the hype means we don’t chew our food, we don’t maintain a critical distance.
So: what do do about it? Part of the solution is, I think, to come up with other mechanisms for synchronizing gameplay, mechanisms that allow us to play older games and have a bit more wiggle room than release dates allow. On the solo game side, that’s how the Vintage Game Club came to be. On the multiplayer side, I’ve enjoyed the VGHVI play sessions, though they have yet to catch on in a big way. (Multiple dying Xboxes haven’t helped; timezone and platform differences also contributed. I didn’t realize that anybody owned Rock Band 2 on the PS3!)
But I’m coming to realize that, as much as I like synchronized playthrough and discussions, it’s missing something important. Compare this to other media: I never have the feeling that I can’t talk to other people about the books or movies or music that I’m interested in. And, while the multiplayer aspect of games isn’t particularly relevant to those media (with the potential exception of music), the “synchronized playthrough” aspect is; yet, while I’m aware that book clubs exist, I’ve never joined one, and have no particular desire to do so. (Though, to be fair, I very much enjoyed reading math books together with my fellow grad students.)
Basically, while I get excited whenever I find that somebody else cares about a book or author that I also care about, I don’t feel any particular need for us to be reading the same book at the same time. In fact, it can be almost more fun to come across a discussion written years ago about one of my favorite books! And there’s certainly no end of discussion of my favorite games out there, even discussion of those games by my favorite game bloggers; I just need to find it, and find it at the right time. (When I’m playing the game in question, when I’ve just finished the game in question and am about to blog on the topic.)
My first experiment with this was in my post on No More Heroes. I asked on twitter for recommendations of interesting reading on the game; Matthew Gallant was kind enough to get me started, and clicking through links led me to a list of references that Dan Bruno had gathered.
And reading those links was tons of fun! I’m tentatively planning to do this from now on in my posts of final thoughts of games: I enjoyed the reading, and some other people seem to have found the collection of links that I came up with to be a good idea. (And, as I said above, I sure was glad that Dan had done that before I thought of it!)
The nice thing about this solution is that I can implement it myself. Don’t get me wrong, I appreciate it when other people point me at interesting discussions, but I should be able to dig up some posts myself in a pinch. In particular, searching within Google Reader should help a lot, especially with the aid of judicious tagging of feeds.
Having said that, though, I’ll encourage other people to do the same: if you’re writing about a game, consider sticking a list of links in there somewhere, even if those links don’t contain thoughts that you’re responding to directly. If somebody was interested in doing this in a more centralized matter, whether via a simple blog aggregator (Planet Brainysphere?), a wiki, a voting mechanism, or just a comprehensive hand-edited website, I’d be curious about that, too. But I’m not sure that’s necessary, or even particularly useful: a bunch of uncoordinated individual contributions should work just fine.
I am optimistic. The last year was a great one for gaming blogs; I fully expect next year to be much better.
Post Revisions:
This post has not been revised since publication.
The past year in gaming has been an interesting one. Last year my girlfriend and I broke up and I moved into my own apartment. This was the first time in my life I’ve ever lived alone for an extended period of time and I love it. Sure, it get s a tad lonely at times, but most of the time it’s an exciting and engaging experience since I don’t have any children or anything to tie me down except work and the like (my family live 1,500 miles away). So I ended up playing a lot more video games, probably the most in my entire life. When I was a kid I could only have dreamed for this much time to “devote” to gaming. To be fair, I still do read, write and watch movies (anime, football, etc.), but gaming took a huge step forward . . . and at times I felt fairly guilty and that I was wasting my life.
A few months ago I ran across a link to the Brainy Gamer site and after browsing through some of the other posts Michael had up I quickly bookmarked his site and have been a avid reader since. I had never really been much interested in mainstream gaming sites outside of previews, reviews and the occasional feature. Mainly I just wanted to see trailers and gameplay videos (which would explain why Gametrailers quickly became my most frequented site a few years ago). But then something happened, I began receiving Games For Windows in the mail . . . for free. I suppose this made sense as I was (am) primarily a pc gamer and I must have been on some list somewhere. Regardless, the magazine led me to the podcast (rest in peace) and therefore 1up. And soon I was reading 1up regularly as that site is fantastic about sharing their staff’s personas. It keeps things interesting when you feel like you “know” someone at a gaming site, and this was a completely new phenomenon for me that was more or less brought on by the advent of podcasts.
I never realized how unfulfilling mainstream enthusiast gaming press is until Shawn Elliot and Jeff Green left 1up and I began exploring other avenues of writing about games. Naturally, this led me to blogs. And in the past few months I don’t even find myself looking at Metacritic or following new trailers about games I’m interested in. That sort of environment leads to addiction. A want of consumption that can never be filled as more and more games are perpetually on the horizon. The news, previews and reviews create more page views, but they don’t foster much insight and enjoyment on the part of the individual. It’s all about what’s next.
So, what’s my point? I agree whole heatedly with this post. The gaming blog community is alive and filled with rich commentary about all manner of things related to gaming. Am I more interested in the game I’ve been tracking for the past year and a half or the 20 minute discussion on an end of the year podcast that I follow up by reading a few blog posts? For me, definitely the latter.
And that concludes the longest comment I’ve ever left anywhere. Apparently, your post struck a chord. ;)
1/4/2009 @ 6:37 am
Yes, addictive behavior is just the right description! That’s exactly the part of my brain that that sort of coverage is tickling; I feel the lure, but it’s also a sign that I should actively redirect my attention somewhere else.
Quite a comment; you should post on your blog more often!
1/4/2009 @ 10:47 am
Haha, thanks for the encouragement to write more. I should, but I just haven’t had anything to write about in a while . . . or so I thought. I was rather verbose yesterday, which was nice for a change as my prior output had dwindled to just about nothing.
Anyway, moving on. ;)
1/5/2009 @ 9:00 am
I really like the description of your progression from pro-gamer site reader to blog reader to blog creator here, David. It’s echoed in the first comment above, as well. How fun and ultimately better is it that the people who play the games AS GAMES, rather than as reviews to be completed, are writing about the games themselves. In the group of enthusiast gamer blogs, led by Michael Abbot, of course, I find such a large variety in the specifics each writer chooses to write about. There’s game design discussion, music theory discussion, thematic relevance, and the like. The gestalt of it all is so enlightening, so utterly brain-feeding (and perhaps soul-feeding as well, but that’s another topic altogether), that I can’t help but find myself reading late into the night or long past my lunch hour at work, jumping from topic to topic and blog to blog. A loose-knit set of links taking me back and forth within each topic: priceless. Great idea! Just as long as, you know, IT”S NOT A HUB! hehe.
Great post. I’m really enjoying your blog!
1/11/2009 @ 6:54 pm
Glad you’re enjoying it! I will say that “playing games as games” isn’t a description of what I do that I’m comfortable with: while I’m very glad that I’m not on a review deadline, or indeed doing traditional reviews at all, it’s also the case that I’m aware that I’m going to be blogging about the games I’m playing when I’m done with them and that I’m thinking even when playing them about how the games relate both to other games and to other interests/ideas of mine, at least some of the time. And I really enjoy the fact that the VGC gives me an excuse to think more in depth about games when I’m playing them.
But yeah, this loose-knit network of bloggers is producing some really amazing stuff, isn’t it? And it just keeps adding – the VGC new members brought in by the game 4 discussion caused me to add another half-dozen blogs (including yours) to my feed reader.
1/11/2009 @ 8:06 pm
You know, David, that’s a real good point. I’m lucky in that my reviewer capacity at gamesareevil.com is for portable titles. It’s been a while since I’ve played an iPhone game or DS game with that pure immersive joy, as I need to think about how it plays, what it does, what the story is. I need to get screenshots and option screen details and all that. I say lucky because I do NOT review games for the 360, or for the Wii, so I can just…play them.
Now, of course, me being me and just getting into this whole new approach to games blogging, I’m thinking about things like, “how does this affect me emotionally, what does the score say about the designer’s intent, etc. It’s a whole new arena. But I think, still, that I like to approach games as games first and foremost. I like being swept away by the initial scenes and introductions to the game.
Anyway, thanks for the ongoing discussion. :)
1/12/2009 @ 4:47 pm
[…] Some other great thoughts on Wii Music (a big thanks to David Carlton, who suggested this in a wonderful blog post): […]
1/12/2009 @ 7:00 pm