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I was just looking over at my shelf of games; here are the non-downloadable games I currently own for the Wii:

  • Super Mario Galaxy
  • Animal Crossing
  • Boom Blox
  • Endless Ocean
  • Rayman Raving Rabbids
  • Super Smash Bros
  • No More Heroes
  • Super Paper Mario
  • Wii Sports
  • Wii Play
  • Zack & Wiki
  • Metroid Prime 3
  • Zelda
  • Super Monkey Ball
  • Elebits

Which struck me for a couple reasons. For one, I didn’t realize I had that many Wii games: like most traditional gamers, a lot of Wii games aren’t really aimed at me, but I seem to buy (and usually quite enjoy) a Wii game about every other month. (Full disclosure, I haven’t played Endless Ocean—I bought it for Miranda, though I plan to get around to it myself—and I gave up on Super Monkey Ball very quickly, far preferring the first iteration of the series.)

But the real surprise was how widespread those games are. There are 15 games on that list, but they’re all in fairly different genres. I don’t think that’s happened to me with any other console: I’ll have multiple FPSes, or multiple RPGs, or multiple platformers, or multiple racing games, or something. The closest you get to that here is Boom Blox, Rayman, Wii Play, and Super Monkey Ball, which all have multiplayer minigame aspects, but to me those games are all noticeably separated in the design space from each other. Hmm, and Elebits and Metroid are both first-person games, but different from both a traditional FPS and from each other.

Not sure what to make of this. I think that part of what’s going on is that publishers other than Nintendo are only taking baby steps on the platform (except perhaps for minigames, witness the end of the previous paragraph), and Nintendo isn’t repeating itself on the console yet. And I’m sure a lot of what’s going on is just coincidence, just a fluke of my current tastes.

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