After my unpleasant experience with System Shock 2, I moved on to BioShock. I wasn’t worried that I might have the same problems with BioShock that I had with System Shock 2: I remembered from my prior experience that BioShock took the Easy difficulty setting seriously (enough so that I was thinking of trying Normal […]
Archives for June, 2014
medium: browserify
There’s one problem with the way I first set up my build system for Medium: I had no control over how the CoffeeScript files were ordered. In languages with linkers, this isn’t a big deal: within a library, the linker will resolve all the references between object files at once. But without a linker, ordering […]