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Archives for November, 2014

freecell and addictive games

FreeCell is, in its own way, one of the best games ever designed. I am not aware of any other puzzle game which does such a good job of balancing three factors: The game should be based on random seeds. Almost all random seeds should be solvable. The search for that solution should be rewardingly […]

widget!

We’ve been without dogs for almost three years now; Yosha and Zippy were wonderful, but we wanted a bit of space. Not too much space, though: we knew that we’d be getting another dog or two in a few years, it was only a question of when. Last winter, we took advantage of of not […]