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Archives for August, 2016

summer 2016 status

Or: nagging annoyances from the start of the summer that I hadn’t gotten around to blogging about. Probably everything here deserves its own post, but I’ll just get this summary out now to unblock myself. Because I would like to get writing again a little more regularly. And part of the reason why I hadn’t […]

deus ex go

I basically enjoyed Deus Ex Go in the same way that I enjoyed Lara Croft Go: well-done puzzles, putting together a few elements in ways that are straightforwardly entertaining at the start but surprisingly difficult at the end, even though the levels are deterministic and only have a few dozen spaces. This game is a […]

imbroglio

My first impression of Imbroglio: lovely symmetry, with a fondness for twos and fours. The playing field is a four by four square, with monsters coming out of the four corners. You fight monsters with the weapons on the playing field; those weapons come in two colors, red and blue, doing one point of damage […]

love live

I am pretty confused as to what I think about Love Live! School Idol Festival: there are three fairly distinct aspects to the game, I’m not sure what I think about those aspects individually, and the three of them pull me in different directions. It kept me playing for quite a while, and I did […]