A couple of weeks ago, a #WomenBoycottTwitter hashtag showed up on my timeline. It appeared on a Thursday, encouraging people to stay off of Twitter the next day; I haven’t been feeling great about my Twitter usage all year, so I figured I’d use that as an excuse to take a day off and see […]
Archives for October, 2017
tacoma
What impressed me most about Tacoma was how normal it felt, and how surprising in turn that normalcy was to me. The game is full of AR recordings showing you silhouettes of the crew members of the station that you’re investigating; and a couple of those silhouettes were noticeably pear-shaped. Which, when I first saw […]
refining visionaries
At Agile Open California this year, Volker Frank led a session about developing leaders within an agile organization. And it got me thinking: one way to lead is to see a possibility more clearly than anybody else, to describe that vision in a way that helps others see its beauty, and to help guide people […]
the last guardian
If you’d asked me a couple of years ago, I would have guessed that either The Last Guardian would never be finished or else it would come out as somewhere between a disappointment and a disaster. And I would have been wrong: The Last Guardian is a Team Ico game through and through, not least […]