The Witness is the first game by Jonathan Blow that I’ve played. It ended up being basically what I’d expect from him, though, based on what I’d heard: good game, good puzzles, but with a somewhat annoying opinion about how to play leaking out in spots. In case you haven’t heard the game’s basic idea: […]
Archives for Games
final fantasy vii remake
Final Fantasy VII Remake really hadn’t been on my radar before it launched. I had played the original, it’s actually the only Final Fantasy game I’ve finished and I do recall basically enjoying it; but I’ve only played it once, and it’s probably approaching two decades since I played it? (I never owned a PS1, […]
guildlings, pilgrims, and root
A roundup of a few shortish iPad games I played recently: Guildlings I was super impressed with Guildlings when I first played it. The only downside was that it was episodic, and only the first episode was out; I figured, though, that I’d have to wait maybe a couple of months and then I’d have […]
hades
It’s a little bit hard for me to write about Hades: there’s been so much talking / writing about the game that I have a hard time writing without feeling that I’m constantly reacting to what other people think? I mean, it’s not like I’m ever in a vacuum, but here that feels a bit […]
internet media and false familiarity
One thing I see periodically on Twitter these days is people who are Twitter-popular but not full-on celebrities complaining about the responses that they get. Maybe it’s somebody providing the 20th identical answer to a question, maybe it’s getting dozens of bad joke responses, maybe it’s a respondent acting overly familiar, maybe it’s a respondent […]
eastshade
I haven’t played many open world games, so I’m probably not the best person to talk about Eastshade, but the idea of an open-world game about painting without any combat at all sounded neat to me. And it is! I don’t love everything about it, but I am completely on board with the basic idea. […]
paper mario: the origami king
Paper Mario: The Origami King is an odd game, and a refreshing one; Nintendo works within genres, but they don’t feel tied to genre conventions, or even series conventions, and so you’ll just run into decisions that seem totally out of left field, but that end up being unexpectedly interesting, and unusally positive. And we […]
i love hue too
I Love Hue Too is, of course, the sequel to I Love Hue. That was a puzzle game about color gradients that I ended up liking a surprising amount, so I was excited to see the sequel. The sequel has the same color gradient matching gameplay as the original, but with one significant change: rather […]
good sudoku
Good Sudoku is, of course, a Sudoku app, but one that takes a rather different angle from most Sudoku apps: it wants to expose the conceptually interesting parts of solving Sudoku puzzles, instead of having you spend time on surface rules. Some of this is done via mechanical shortcuts. Typically, a part of solving a […]
yakuza kiwami
I probably should have written about Yakuza Kiwami more quickly after playing it, but honestly I don’t have much to say about it. The series has totally turned into comfort food to me: the familiar cast of characters, the familiar location, the familiar patterns of gameplay. And the dance between Majima and Kiryu; I think […]
visual novel grab bag
A few short visual novels that I played recently between larger games: Eliza There’s some good stuff there, but it didn’t quite click for me. It’s about a woman who had a key role in what I think was a skunkworks project in a tech company, who left and disappeared for a few years, and […]
death stranding
So: Death Stranding. It’s actually the first Kojima game that I’ve played, or at least that I’ve finished: I dipped into the first Metal Gear Solid a while back, but it wasn’t really my thing, and I haven’t played any of his subsequent games. It turns out, though, that I kind of like Kojima’s approach […]
apple arcade games, round two
My PS4 bricked itself during a system update a couple of months ago, so I needed to take a break from playing Death Stranding. Which was bad timing: Sony’s repair centers were closed because of COVID. (They reopened this past week, so hopefully I’ll get it repaired soon…) I decided the next large game I’d […]
kentucky route zero
I didn’t play the first four episodes of Kentucky Route Zero when they came out: I generally try to avoid playing games on PC, and while I was willing to make an exception for Kentucky Route Zero, I figured I’d at least wait until all the episodes were released and hope for a console port. […]
i love hue
I Love Hue starts off as this super chill game about colors. You get presented with a rectangle full of colored squares; some of them are fixed in place, and you want to move the rest around so the whole thing makes a smooth color gradient. And it’s all very pleasant: more or less obvious […]
heaven’s vault
At first, I was actually a little put off by Heaven’s Vault. I expected the game to mostly be about translation, with maybe a bit of clicking to select options, but somehow the controls ended up being surprisingly fiddly when I was first getting used to them? (Somehow I was always hitting the wrong button […]
shenmue 3
I’d given up hope that I’d ever see another Shenmue game; but then the Shenmue III Kickstarter happened, and here we are. And, unsurprisingly but gratifyingly: Shenmue III is very much a Shenmue game. There are tweaks to the formula: martial arts practice is a little different, fighting is a little different, there’s an mild […]
minit
I’m behind on my blogging, unfortunately: I normally try to have no more than one game finished and unblogged, but right now I have four. So I can’t quite remember what I had to say about Minit; fortunately, I didn’t have a ton to say about it, so that’s not the worst thing. It was […]
apple arcade notes
Some notes on Apple Arcade games that I’ve played: Guildlings This is super good. The writing is charming and funny and moving, but also there’s really interesting rethinking of what it means to be an RPG. Directly addressing the “hero who saves the world” trope; rethinking combat / spell mechanics in interesting ways. And managing […]
spider-man
I don’t play a lot of AAA games; there are certainly specific AAA series I like, and I do play my share of Nintendo games, but most of the big releases just don’t catch my eye. (Or at least don’t catch my eye enough for them successfully fight their way up my queue.) But I […]