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Search results for dbcdb/1935/

marvel snap

I don’t have a lot to say about Marvel Snap. It’s well done; it’s got an honest monetization strategy, where money gives you cosmetic stuff and unlocks the possibility to earn some cards in the current season. (And that earning is done in a deterministic way, it’s not a random draw.) Or at least that’s […]

current netrunner status

Last fall, I wrote a post about wanting to get better at Netrunner and possible techniques for doing that. I’ve tried some of those ideas, I haven’t tried other of those ideas; I’m still pretty bad at Netrunner, still not managing to get back to where I’m winning half of my games in tournaments. The […]

thinking about getting better at netrunner

I play Netrunner at lunch several times a week, I go to a tournament once a month, and neither of those are stopping any time soon; it’s a fun and interesting game. And I like getting better at the game (or at least I would like to get better at it, it’s not clear that […]

hearthstone

So: Hearthstone. Gameplay-wise, it seems like a stripped-down Magic; and while it’s probably unfair for me to compare the games to Netrunner, it looks like Hearthstone has a lot fewer options for how to approach the game. And it’s designed to make you spend money to get better cards; the first time I was playing […]

on “on scorched earth”

Brendan’s recent post “on Scorched Earth” lamented that the Netrunner card Scorched Earth was “inelegant”. I can see where he’s coming from—I’m certainly not going to claim that Scorched Earth is a paragon of elegance—but I think he undersells the card. In particular, while I think his alternate proposals would all make for interesting cards, […]

netrunner implementation experiments

GDC got me in the mood to do some game-related programming; and, when that mood didn’t go away after a couple of weeks, I started to spend some time thinking about what exactly that would mean. I’d thought initially that maybe I’d learn how to use Unity, trying to implement one or two game-related tech […]

jet set radio

If you’d asked me not too many years ago what my prototypical idea of a video game was, I probably would have come up with some sort of RPG-ish thing. Single player, with the story standing out more than anything (and with that story being excessively grandiose); but also with a lot of time spent […]

more netrunner

I’ve been playing Android: Netrunner at work over lunch maybe a couple of times a week for over a year now; three of us have been fairly devoted to the game, there’s one other person who plays occasionally, and one person has recently joined the cult as well. I like the game a lot: there’s […]

netrunner, systems thinking, rule sets, cynicism

I play a lot of Android: Netrunner at work; other board games, too, but Netrunner is the one that’s sunk its teeth into me most deeply. I mostly play over lunch, but sometimes I play at other times, and occasionally those lunches get pretty long; this makes me wonder: is there any way I can […]

player of games

Player of Games has always been my favorite Iain Banks novel, but I’ve never been sure how much of that is because it’s good and how much of that is because it presses my buttons. I like the Culture quite a bit as a universe, and I’m also pretty obsessed with games, so it’s only […]