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the walking dead

I don’t normally put spoiler warnings on this blog, but given how recently The Walking Dead came out, I’ll make an exception: spoilers below.   If I had to try to put a finger on what makes The Walking Dead so different from other narrative games I’ve played recently, it’s the way the game avoids […]

come play games with us!

I normally stay away from online video game play, both because of a lack of time and because of the bad things I’ve heard about strangers’ behavior on Xbox Live. For the last six months, though, I’ve been meeting up every Thursday thursday to play games with people from the Video Games and Human Values […]

gdc 2009: thursday

A quite good day today; three of the five sessions that I attended were extremely interesting. My notes: 9:00am: GDC Microtalks. I was wondering if I should go to it—my experiences yesterday didn’t leave me entirely sold on the value of panels—but I figured that, if I got one interesting thing out of it, I […]