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the last guardian

If you’d asked me a couple of years ago, I would have guessed that either The Last Guardian would never be finished or else it would come out as somewhere between a disappointment and a disaster. And I would have been wrong: The Last Guardian is a Team Ico game through and through, not least […]

returning to shadow of the colossus

After returning to Ico, I returned to Shadow of the Colossus. And, of course, they’re both phenomenal games; I appreciate Ico more after replaying it than I did the first time through, I think, while Shadow of the Colossus is less of a surprise this time. In particular, playing Shadow of the Colossus right after […]

returning to ico

I really enjoyed Dragon Age: Inquisition, but it was a bit of a mess. That mess was, however, not specific to that game: it’s entirely typical for a AAA game to throw in a kitchen sink of gameplay mechanisms. Some AAA games manage to escape that pitfall: Ico and Shadow of the Colossus are particularly […]

games and my soul

I’ve always been an unconventional video games blogger, because of the low volume of games that I find time to play, but that’s become much more the case over the last year. I was surprised to look at my recently played games list and realize that I didn’t finish any games for five months solid […]

time to read

As is doubtless clear from this blog, for the last several years most of my time interacting with art has been spent with video games. And that’s been wonderful, no question. What is less clear from this blog, however, is the extent to which that wasn’t always the case: while I’ve played video games regularly […]

another world

Another World‘s opening cut scene shows an experiment gone awry, with my character being transported to another world, where I got dropped into a pool of water. At which point I died. On my next attempt, I moved out of the water; after a bit of trial and error, I killed the slugs on the […]

combat fatigue

I recently replayed BioShock‘s first couple of hours as part of a VGHVI gaming session. And I thoroughly enjoyed revisiting those scenes with the perspective that I’d gained playing through the game, and gaining new insights by listening to the other participants. But I was also sad, especially in the initial bathysphere descent. That descent […]

shadow of the colossus

Today’s game: Shadow of the Colossus. Developed by the same team that did the excellent Ico, and it shows: Liesl immediately commented on the similarity between the two games’ graphical styles, despite being unaware of the connection. The gameplay of the two games is quite different, however. This game consists almost entirely of a series […]

resident evil 4

I didn’t play any of the Resident Evil games during the last generation. That was probably mostly because I didn’t have a Playstation back then; eventually, RE2 came out for the Nintendo 64, but it didn’t make enough of an impact for me to want to buy it. Also, the genre didn’t excite me too […]