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Archives for May, 2008

piercey toyota in milpitas can go fuck themselves

Liesl’s car is getting a bit long in the tooth, so a week and a half ago we went and test-drove some cars. And decided on a Prius; one of the surprises was that I actually preferred its interior dimensions to the Camry’s. (I kept bumping my head on the Camry’s ceiling.) We didn’t like […]

gtd and standardized work

One thing which I was expecting to find in the GTD book, but didn’t, was some sort of version of Standardized Work. This is an idea that I’ve seen in lean: it says that, if there’s a task that you do repeatedly, you should write down the best way you know of to do that […]

2007 and 2008 pictures

In a bit of a shocker, I not only just put up pictures from 2007, I even got around to putting up the pictures we have so far from 2008. No, I don’t like zoos as much as you might think from these pictures, I just found more stuff that I wanted to take pictures […]

the toyota way and nemawashi

(Mostly an e-mail to the leandevelopment group, but I figured I might as well stick it here, too.) I just finished reading The Toyota Way, by Jeffrey Liker. Which I highly recommend: it may actually now be my favorite (non-software-specific) lean book. A clear presentation of a good set of principles; I saw a lot […]

paris 2008

As I have, perhaps, alluded to previously, we spent the second half of April in Paris. Notes: It’s the most wonderful place in the world, but I’m actually not feeling particularly compelled to visit it again any time soon. Some of this has to do with the fact that I’ve been there eight times; some […]

pruning my library

My bookshelves have been getting tight, so I just wandered through the house, and found about a hundred books to give away. Given the frequency with which I’m using the library these days, that should give me a good couple of years more space on the shelves, I hope. I would seem to be ready […]


N+ is the first XBLA game that I’ve bought. It’s a platformer in its purest form: your only controls are a joystick for movement and a jump button. Each level is a single screen: you start at one point on the screen, there’s an exit somewhere else, and a button that opens up the exit […]

types of actions

Another thing that I’d forgotten since the first time I read the GTD book: not everything that advances a project is a Next Action. Some actions are for the future (and hence belong on your calendar or tickler file); some actions need to be carried out by other people. One concrete effect of this realization […]

wozniak the memorious

Jim pointed me to this article a few weeks ago, and I’m annoyed to say that I can’t get it out of my head. It’s about a guy who claims to have an algorithm (implemented by a computer program) to help you remember a lot more stuff a lot more solidly than you can with […]