I haven’t written here much recently; and I haven’t been working on my recent programming project, either. That’s not a sign that there’s something else that’s grabbing me: I just haven’t had energy during the evenings for about two months now. So it’s been easiest just to read blog posts or watch TV or play […]
Archives for July, 2014
brenda romero: jiro dreams of game design
It’s months since GDC, and I’m still trying to unpack my feelings about Brenda Romero’s Jiro Dreams of Game Design talk. Or maybe not so much my feelings about it—it’s an excellent talk, no question—but my emotional reactions to it. Her talk confronts concepts that I care about (greatness, team structure, creation) in contexts that […]