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ace attorney – spirit of justice

The latest Phoenix Wright game, Ace Attorney – Spirit of Justice, turned out to be one of my favorites in the series. Not for mechanical reasons, because the mechanics, while pleasant, are completely unsurprising to anybody familiar with the series: the same exploration, the same trials, the game keeps all the characters from the previous […]

layton vs wright

I’d gone through the Phoenix Wright games recently, but it had been a while since I’d played a Professor Layton game. (I didn’t play through the second Layton trilogy at all.) The Phoenix Wright games stood up quite well to replay, and I’d heard good things about Professor Layton vs. Phoenix Wright: Ace Attorney, so […]

phoenix wright 5

Before playing Phoenix Wright 5, I replayed the first four games in the series. And it’s an excellent series, one that I’m glad I replayed! The fifth game in the series is a good game, too. It’s changed mechanically, though: they dramatically reduced the number of situations where it was possible to be stumped about […]

returning to bioshock

After my unpleasant experience with System Shock 2, I moved on to BioShock. I wasn’t worried that I might have the same problems with BioShock that I had with System Shock 2: I remembered from my prior experience that BioShock took the Easy difficulty setting seriously (enough so that I was thinking of trying Normal […]

ghost trick

I finished Ghost Trick a few days ago, and I haven’t figured out what to say about it. I certainly enjoyed it: good puzzles, and I only went to Gamefaqs once (though I narrowly missed going a second time), which certainly isn’t always the case with puzzle/adventure games. I rarely had to do laborious exhaustive […]

apollo justice

It took me a while to get around to playing Apollo Justice: Ace Attorney. I’d enjoyed the earlier games in the series, but I’ve played through enough video game series (and, for that matter, read enough book series) to know how these things go: the initial spark that makes the first game special gets more […]

grim fandango, year 4 and final thoughts

The final year of Grim Fandango was my favorite. Plot-wise, it drew things together nicely, letting you visit some of your old haunts in the bargain. It was perhaps not quite as interesting in that regard as year two (though, now that I think about it a bit more, I’m not so sure – year […]

grim fandango, year 1

Some thoughts on year 1 of Grim Fandango, mostly culled from my posts on the forum: Glottis is one of my favorite NPCs ever. I’m really pleased at how well the graphics hold up, I love the art deco style. Looking at Glottis, my first reaction was “wow, that’s not very many polygons, is it”, […]

phoenix wright 3

Phoenix Wright Ace Attorney: Trials and Tribulations is the third game in the Phoenix Wright series. I don’t have a lot to add beyond what I said before: it’s a good series, and if you’ve played the other games, then by all means play this one as well, while if you haven’t, give the first […]

zack and wiki

I’ve talked enough about Zack and Wiki that I’m not quite sure what to say here. It’s a puzzle-solving point and click adventure game, with excellent use of Wii motion-sensing controls and a great sense of humor. And a great set of puzzles: Liesl and I thoroughly enjoyed working through them; I was continually amazed […]

updating web pages dynamically

I’ve now written my first AJAX code: if you go to a random web page in my book/game database, you should be presented with a list of blog posts that refer to that item. At least assuming that I haven’t accidentally used functionality that your favorite browser doesn’t support, which I hear is easy to […]

phoenix wright 2

Phoenix Wright Ace Attorney: Justice for All is the second game in the Phoenix Wright series. It’s very similar to its predecessor, which is a good thing: its predecessor was excellent. So go and read my review of the first one, and come back. They tweaked the game mechanics slightly. For one thing, they added […]


Phoenix Wright: Ace Attorney is an old-style courtroom-based adventure game for the DS. It’s set in the near future, and apparently legal norms have changed somewhat: as far as I can tell, rather than people being innocent until proven guilty, they’re guilty unless you can prove during the (at most three-day trial) that some specific […]

growing backlog

I’ve been back from vacation for more than two weeks now; I really should find some time to clear out the backlog of blog posts to write, shouldn’t I? Maybe if I write them down here, that will give me some incentive to knock out several of them over the weekend. Things to talk about: […]

big brain academy

Given that I’ve been back from vacation for a week, I suppose I should get around to blogging about what I did during those two weeks. After all, there’s nothing more fascinating to read than bloggers talking about trips they’ve taken! Which, among other things, included playing video games. Bringing us to the topic of […]