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i love reifying relationships

This weekend’s Rock Band 3 practice was spent playing I Love Rock and Roll over and over and over again; call me a simpleton, but I really enjoyed it in ways that bear on the way it feels (physically, not emotionally) to play it. It’s a very simple song, built around the three simplest chords […]

time to read

As is doubtless clear from this blog, for the last several years most of my time interacting with art has been spent with video games. And that’s been wonderful, no question. What is less clear from this blog, however, is the extent to which that wasn’t always the case: while I’ve played video games regularly […]

rock band is rewiring my brain

For those of you who haven’t been following my progress on my other blog, I’ve now gone through all the songs in Rock Band 3 on hard pro guitar. Which has been a wonderful experience: as I’d expected, hard pro guitar is where you transition from a stripped down simulacrum of playing guitar to really […]

the psychosexuality of rock band vocals

Last month, I talked about the sexuality of my Rock Band avatars. Since then, I’ve been singing an unusual amount, and I’ve realized that, for me personally (as distinct from my avatars in game), singing is sexually charged in a way that the other instruments aren’t. Datum one: when singing in Rock Band, I prefer […]

the tactile experience of rock band

When my copy of Rock Band 3 showed up, I immediately tried out its pro keys mode. I’m used to playing piano, and reading piano music; but the game instead gives you a visual representation of (a section of) a keyboard, divided into regions by color. So I had to constantly think about where I […]

rock band driven development

I’ve been playing through a bunch of Billy Joel songs this month in Rock Band, and I’ve thoroughly enjoyed the experience. Mostly repeated chords and chord progressions, but they’re interesting enough chord progressions for me to have fun playing them, and there’s a fair amount of melody interspersed throughout the songs as well. One song […]

my gay avatars

I woke up this morning in a musical but frenzied mood; so, as soon as the rest of the household emerged, I sat down at the piano to play (and, in places, sing) through a Billy Joel collection that I bought yesterday. I’d been full of energy this week, so next I decided to work […]

experience points podcast appearance

I had the pleasure of appearing on the Experience Points Podcast this week. Kirk Hamilton and Dan Apczynski were also guests, which made it the most participants in any EXP podcast; at 1:15, I suspect it’s also the longest. (I guess we all like to talk.) The topic of the podcast was music games, which […]

spider: bryce manor hd

I was impressed enough by Randy Smith’s GDC 2009 talk “Helping Your Players Feel Smart: Puzzles as User Interface” that I’ve made a point to go to his talks the last two years as well; and I quite liked his 2010 talk “Increasing Our Reach: Designing to Grab and Retain Players” as well. Because of […]

minecraft

So: Minecraft. I’m in the habit of writing here about each game that I finish, and I have indeed finished Minecraft. By which I don’t, of course, mean, that I’ve actually finished Minecraft, because it’s not the sort of game that has an end: I’ve merely stopped playing it. At least for the time being, […]

with four part harmony and feeling

So: I’ve been playing pro guitar mode in Rock Band 3 a fair amount over the last few months. And it’s great, and I’m even learning a little bit about how to play rock guitar! The thing is, rock guitar is not the only type of guitar that I like to play: as Jordan will […]

out of control

As I’ve mentioned before, we often play Burnout Revenge after lunch at work. Not always—we play board games once a week, we recently got a nice Rock Band setup, and several people have started playing ping pong—but Burnout Revenge continues to be our go-to game. A month or two ago, we unlocked a Formula 1-style […]

finished pro guitar medium songs

As readers of my other blog are aware, I’ve now finished all the Rock Band 3 songs on medium pro guitar. Which has been a fascinating experience, because while I’m not actually playing music yet, I’m getting close enough that I can see the music just a little ways away! On easy, I was playing […]

getting (lots of) things done

As I’ve said before, GTD isn’t actually about getting lots of things done: it’s about doing what you most want to do at any given moment. Having said that, ever since I stopped putting tasks on my Next Action list that are more than two weeks out, I have in fact been Getting Things Done. […]

getting my next action list under control

One checklist item when starting my new job was setting up a new Things installation. (I have separate work and home installations, with the home one synced to my iPhone.) And, most of a couple of months in, the differences between the two are pretty striking: my Next Action list at work is a lot […]

focused practice in tiny wings

Another way to look at what I was saying yesterday about Tiny Wings: the game says that your actions matter (even if those “actions” consist solely of deciding when to touch the screen!), that they’re worth focusing on and honing, and the game goes to quite some length to actively support you in that journey. […]

finished my pro keys run

Over the last couple of months, I’ve been going through all the Rock Band 3 Pro Keys songs on Expert, going through each one several times to try to do as good a job on each one as I can. You can find more details on my other blog, if you want blow-by-blow narration, but […]

focused practice redux

Pro guitar mode in Rock Band 3 turns out to be totally fascinating: I’m still going through the songs on Easy, and I’m amazed at how much there is to learn and think about even on that setting. In particular, last weekend I decided that I would stop looking at my left hand while playing […]

starting rock band 3 pro guitar

Now that my Squier and MIDI adapter have arrived, I’m starting on the Pro Guitar mode for Rock Band 3. I’m mostly going to be blogging about it on my gaming experiences blog, but I figure I should mention it here in case somebody was curious to read about it but was put off from […]

standpoints, lists, and selection

One of the side effects of attending GDC last week was that I spent a lot of time in my car; not my favorite place, but at least I got to catch up with podcasts. In particular, I’m glad that I had time to listen to the three part Critical Distance “2010 in Review” podcast: […]