[ Content | Sidebar ]

Search results for dbcdb/1115/

the rock band 4 announcement

So: Harmonix announced Rock Band 4. I had mixed feelings when I filled out the survey: on the one hand, I claimed that pro instruments were most important to me, because that is after all how I spent most of my time in Rock Band 3, but, on the other hand: “pro instruments” probably really […]

rock band blitz

I basically spent one long afternoon playing Rock Band Blitz. I went through all the songs, unlocked all the power-ups, earned three quarters of the achievements, challenged a few friends, completed some of the goals from the Facebook app. So: a long afternoon, and a pleasant one! But, after that afternoon, I didn’t really feel […]

teaching games

In the January VGHVI Symposium, we discussed some of Roger’s thoughts on teaching. Which was a very interesting conversation, and I’d like to follow it up more. Unfortunately, I’m hampered for a couple of reasons: I haven’t been in a classroom at all for a couple of years, I haven’t been the primary instructor in […]

rock band 3 first impressions

My very first impression of Rock Band 3 was surprisingly negative. Liesl, Miranda, and I sat down to play; I’d assumed that we’d go through career mode on Miranda’s band. The game, however, created a band for me and then refused to let us change to one for her. (I didn’t look into it too […]

rock band past, present, and future

One of the rules I try to follow on this blog and on Twitter is to not talk about prerelease information for video games. (And, indeed, I don’t even follow prerelease information for video games too closely—why would I want to spend my time thinking about games that don’t yet exist in preference to games […]

rock band 2

I try to write a blog post after every game that I finish playing (or, in this case, take a temporary break from playing), but really: what more do I have to say about Rock Band 2? As Bill Harris put it, it’s “more of a lifestyle than a game”, and it’s a lifestyle that […]

the beatles, rock band, and genre

In a recent podcast, Justin Keverne talked about how it was odd that we define genre in video games almost exclusively in terms of what you do, whereas in other media genre is linked more with the themes that are under consideration in the works. I’m still not sure what I think about this (and, […]

big surf island

I very much enjoy the VGHVI game nights on Thursday evenings (we’re playing the Beatles game this week, by the way), but they don’t interact well with my normal style of going through games. I have to budget my game play time fairly strictly; since I normally like to go through games in depth, this […]

margaret robertson on (no) story

One of the most interesting of the talks I attended at this year’s GDC was Margeret Robertson’ talk Stop Wasting My Time and Your Money: Why Your Game Doesn’t Need a Story to be a Hit. Unfortunately, I didn’t take any notes while listening to it, so my summary at the time was exceedingly sparse. […]

come play games with us!

I normally stay away from online video game play, both because of a lack of time and because of the bad things I’ve heard about strangers’ behavior on Xbox Live. For the last six months, though, I’ve been meeting up every Thursday thursday to play games with people from the Video Games and Human Values […]

gdc 2009: friday

My notes from the talks that I went to on Friday at GDC: 9:00am: Dirty Deeds Done Dirt Cheap: Design Lessons Learned from Rock Band. Which began with the question: what do you do about the fact that everybody wants to have input into the design of your game? If a designer has tight control, […]

guitar, bass, drums

Our friend Scott came over last night, and we spent the evening playing Rock Band 2; Miranda was, unfortunately, away at an overnight field trip, so we didn’t have a full band, but we did at least throw drums into the RB2 mix for the first time. Lots of fun was had by all. Scott […]

rock band family

I’d been playing Rock Band with Miranda (my daughter) since we got it, but Liesl (my wife) had been resisting. She was clearly somewhat interested in the game—she would sometimes get caught singing along in the background—but somehow we never managed to pull her in. But I kept asking; I tried not to be annoying […]

communal discussion of video games

One meme that’s been floating around in my twitter feed recently (and elsewhere, e.g. it got mentioned in the holiday Confab): there are a lot of us who like being part of a conversation about video games, who like talking with others about whatever game we’re just playing or just finished. But we don’t manage […]

i love rock band 2

I dipped into Rock Band 2 a bit more today. Miranda wasn’t in the mood, so I went through a few solo challenges; it turns out that the various marathon challenges provide a tour through all the songs on the disk, so my previous concerns are at least somewhat unfounded. I wasn’t planning to be […]

finished rock band vocals; started rock band 2

I’ve now finished the Rock Band vocals solo tour on Hard. To my family’s consternation / bemusement, I sung most of the songs in the second half in falsetto: it seems to pick up my pitch more reliably that way? (Dan Bruno says that I’m not the only one who does that.) It didn’t actually […]

rock band vocals

When we last left our humble narrator, I was making my way through the Rock Band drums. I made it all the way through on Medium, and a fair distance on Hard. But all the skills aren’t there yet: in particular, my foot has a harder time sight-reading than my hands (should have practiced organ […]

rock band drums

As previously threatened, I tried out the drums in Rock Band today. And they’re fun! But mysterious. It turns out that skill in playing plastic instruments does transfer, at least to some extent: I started on Medium, and I was passing the songs fine. For the first few songs, my leg hurt like crazy; then […]

the rock band guitar

When I last discussed Rock Band, I’d remembered the existence of the solo buttons, and thought I should give the hardest songs a try that way. So, the next weekend, I put down my GH3 guitar, picked up my Rock Band guitar, and gave Flirtin’ with Disaster a try. It took a while to get […]

rock band, learning about music, and failure

Rock Band is the first game I’ve played in ages where I’m actively trying to improve my skills at the game, replaying challenges at harder difficulty levels instead of going through it once, enjoying it but moving on to the next game on my shelf. I’m still trying to figure out why this is. It’s […]